Contingent and 2021

Hello! It’s been a long and challenging year both personally for many, and for development during this tough period.

We first want to thank all of our active readers and supporters. Your feedback and support has been incredibly encouraging and has kept us on track and working hard this year.

We have a lot planned for 2021, and with that we’d like to announce what we’ve been working on!

Quarterly Updates

We’re moving to large quarterly updates for the public. What this means is every 3 months, we’ll compile everything into a large development vlog, which will contain a ton of information about the game and what we’ve been working on.

You can expect to see concepts, art turnarounds, breakdowns, research, character designs and development and gameplay in these vlogs. This will allow everyone to keep connected with the team in a more comprehensive way.

We’ve received many questions regarding how to support us. With a proper update schedule and the increase in development budget, we are happy to announce that we are creating a comprehensive Patreon campaign. Here are some rewards!

Early access to our quarterly updates

Exclusive Blog Posts

Exclusive Discord channel

Monthly Dev Vlog

Regular Art Updates

Live Q&A’s


Alpha / Beta Access

Release Copy

We also have a Tier rewards system in place! You can see more about this on our Crowdfunding page, which will be updated shortly with additional information. The longer you support us, the more rewards you receive.

These include tonnes of in-game rewards, which are exclusive to Patreon backers. Not even Kickstarter supporters will have access to these, so if you enjoy exclusive content, it’s a great way to gain access to it while supporting us!

In the meantime, take a look at some art we’ve been working on. We’ll have more to show in our Patreon blogs (the first of which is coming on Monday), and our first quarterly update, which is scheduled for 31st March.

Funding Contingent

We intend to secure funding this year, either through partners or through crowdfunding. With this in mind, we are targeting a Q4 Kickstarter campaign, where we will show off our alpha gameplay.

In the meantime, we will continue internally funding development of the game. Any support through Patreon will be absolutely huge, as it will allow us to focus far more resources on the game as opposed to external work to raise funds.

If you haven’t already, we’d love for you to join our Discord and become a part of our community – head over to

Thank you very much for reading this far! It means a lot to me and the team.

Project Lead

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